= Sam !HaXe-Open - The friendly asset = == "I used to be a spy, until... == Why exactly Sam !HaXe? Where does that name come from? If you're familiar with __Burn Notice__ the name __Sam Axe__ might ring a bell. Burn Notice is a series about spies - and what do flash developers and spies have in common? They need assets. Assets are very important. == Tools of the trade == What is Sam !HaXe-Open good for? Basically Sam !HaXe-Open is a flash resource assembly tool similar to [http://swfmill.org/ swfmill]. Currently you can import the following types of assets: * '''Image files''' * Every type supported by !ImageMagick [[BR]] See the complete list [http://www.imagemagick.org/script/formats.php here]. [[BR]] ... or ... [[BR]] Every type supported by DevIL [[BR]] See the complete list [http://openil.sourceforge.net/about.php here]. * '''Sound files''' * MP3s * WAVs * '''!TrueType fonts''' * TTFs * '''SWF files''' * As an animation * As an external library * '''Binary files''' * Arbitrary content with optional zlib compression == Note == Effective 2010.03.30., the open source version of !SamHaxe is named !SamHaxe-Open, while !SamHaxe enters closed source state for private use. Updates and new features of !SamHaxe would eventually get merged back to !SamHaxe-Open. Documentation and source will be updated in the next release to reflect this change. == Documentation == Sam !HaXe-Open has a detailed documentation [http://mindless-labs.com/samhaxe/doc/1.0/ here]. == Support the project == Help the long-term survival and improvement of the project by: * Subscribing as a user on [http://www.ohloh.net/p/samhaxe Ohloh] and spreading the word * Reporting bugs or requirements on trac or mailing list, so that we know what needs instant or long-term attention (see Contacts below) * Donating an amount (donors will be listed and also receive a unique build of !SamHaXe with the intentionally introduced bugs removed :P) {{{ #!html
}}} * Donors: '''Viktor Hesselbom''' (two big pizzas for us), '''Keith Ashford''' (a sixpack of beer for the team) == Source == You can check out a read only copy of Sam !HaXe-Open's source code from the following SVN repository: http://mindless-labs.com/svn/samhaxe/trunk == Windows binaries == You can download the precompiled win32 binaries from the following link: http://mindless-labs.com/samhaxe/downloads/ [[BR]] All windows binaries are compiled with [http://www.mingw.org/ MinGW]. You have two options here: * '''Use the installer executable''' created with [http://nsis.sourceforge.net NSIS]. [[BR]] This is the preferred solution because no additional configuration is necessary however these versions support only [http://openil.sourceforge.net/download.php DevIL] based image import. * '''Use the ZIP compressed archive'''. [[BR]] You have to alter __samhaxe.conf.xml__ according to documentation. You might also take a look at the [http://mindless-labs.com/samhaxe/doc/1.0/files/INSTALL-txt.html Installation / Compilation] section of documentation especially the windows related sections to make sure every DLL is accessible by Sam !HaXe-Open. Of course [http://www.imagemagick.org/script/binary-releases.php ImageMagick] (or [http://openil.sourceforge.net/download.php DevIL]) and [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType] have to be installed on your system. == Contact == Do you have any questions? * Subscribe to Sam !HaXe-Open [http://mindless-labs.com/mailman/listinfo/samhaxe mailing list]. * Join the Sam !HaXe-Open [/discussion discussion] forum. * Write an E-Mail. * '''Robin Palotai''' /Ron/ [[BR]] ron@mindless-labs.com * '''Gábor Szuromi''' /Gabe/ [[BR]] gabe@mindless-labs.com Feel free to contact us! == Credits == Special thanks to '''Niel Drummond''' for his invaluable contribution to OSX support.