Bug reports (#2) - loading several images (#13) - Message List
loading several images
I have 10 images, in my game if the image is good it draws it.
Most of the images are not drawn, therefore are not being loaded,
I attached a progress event to "flash.Lib.current.loaderInfo"
and it prints to the screen 178529/178529
which means all bytes are loaded.
one of the images is called "wall1" and another is called "floor" both of those images load fine but I cant see the others.
Is there anything I can do to fix it?
slenkar
03/02/10 20:08:10 (6 months ago)
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Message #58
before I was loading the images from a website with url-request and I could see all the images on the screen,
when I run the game in the debug flash player a message pops up:
"Instantiation attempted on a non-constructor"
which basically means the image doesnt exist, but I can see it in my assets.swf file.
slenkar03/02/10 20:10:07 (6 months ago)
